All posts
Party Games

How to Play Okey: Rules, Dealing Tiles and the Indicator

The rules of Okey: how many tiles you get, how the indicator and joker are decided, what sets and runs are, and how a hand ends and scores.

Türkçe oku

Short answer

Okey is a Turkish tile game for four players using 106 tiles. The dealer takes 15 tiles and everyone else 14. One tile is turned face up as the indicator, and the tile one number above it in the same colour becomes that hand's joker — the okey. The aim is to arrange your whole hand into sets and runs: a set is three or four of the same number in different colours, a run is at least three consecutive tiles of one colour. On your turn you draw one tile and discard one; you finish by discarding your last tile face down. Short answer: 14 tiles, the joker is one above the indicator, build sets and runs to go out.

How to play Okey: the basic rules

Okey is a tile game for four players. The set holds 106 tiles: numbers 1 to 13 in four colours (red, yellow, black, blue), two of each, plus 2 false jokers.

Tiles are shuffled face down and stacked in rows of five in front of each player. The dealer takes 15 tiles; the other three take 14 each.

The aim is to arrange every tile in your hand into sets and runs. On your turn you draw one tile and discard one, so your hand stays at 14 throughout.

  • 014 players, 106 tiles.
  • 0215 tiles for the dealer, 14 for everyone else.
  • 03A turn is: draw one tile, discard one.
  • 04The hand ends when someone arranges all their tiles.
  • 05A game usually runs five hands or to an agreed score.

The indicator and the joker

After dealing, one tile is turned face up from the stacks: that's the indicator. The joker is derived from it — the tile one number higher in the same colour becomes that hand's okey.

Example: if the indicator is yellow 5, then yellow 6 is the joker for that hand. If the indicator is a 13, the count wraps and the joker is the 1 of that colour.

The okey tile works as a wild: it can stand in for any tile you need. The two false jokers in the set take the place of that hand's real okey tile.

  • 01The indicator is the tile turned up after dealing.
  • 02The joker is one number above the indicator, same colour.
  • 03If the indicator is 13, the joker is the 1 of that colour.
  • 04The okey tile substitutes for any tile.
  • 05The false jokers are used as if they were the okey tile.

Sets and runs

To go out, every tile in your hand has to belong to a valid group. There are two kinds.

A set: three or four tiles of the same number in different colours — red 7, black 7, blue 7.

A run: at least three consecutive tiles in one colour — yellow 4, yellow 5, yellow 6. The 1 can sit either above the 13 or below the 2, but not both at once.

  • 01Set: same number, different colours, at least 3 tiles.
  • 02Run: same colour, consecutive numbers, at least 3 tiles.
  • 03A set can't repeat a colour.
  • 04The 1 can open or close a run, never both.
  • 05All 14 tiles must belong to a group.

How a hand ends

The player going out discards their final tile face down and reveals their hand. Discarding face down is how you announce it.

Going out while holding the okey doubles the score. There's also going out on the okey — discarding it as your last tile — which raises the score again. Tables agree these multipliers before play.

If the stacks run out before anyone goes out, the hand is a draw and gets redealt.

  • 01The last tile is discarded face down and the hand revealed.
  • 02Going out holding the okey increases the score.
  • 03If the tiles run out, the hand is drawn.
  • 04Revealing an invalid hand carries a penalty.
  • 05Everyone except the winner records the hand's score.

Scoring

Scoring varies by table, but the common arrangement is that everyone starts each hand level and the player who goes out collects from the others.

Double jokers, going out on the indicator and finishing in a single colour all produce multipliers. Agree all of them before the first hand — this is the part that differs most between tables.

  • 01Standard finish: 1 point.
  • 02Finishing while holding the okey: 2 points.
  • 03Finishing with double jokers: 4 points.
  • 04Finishing in one colour: 2 points.
  • 05Multipliers are agreed before play starts.

When the tiles aren't with you

What makes Okey work is the speed of the turn and the fact that the table can play and talk at the same time — at an okey table the conversation matters as much as the game.

That conversational floor doesn't need tiles: a question deck on a phone also passes round and needs no setup. They aren't the same game — one runs on arrangement and luck, the other produces the conversation directly. But after a long session a table often wants to keep talking rather than break up. The Gossip Pot is built for rounds where a group talks about each other; Best Liar Wins suits people who like bluffing.

Frequently asked questions

How many tiles do you get in Okey?

Fifteen for the dealer and fourteen for the other three players. The dealer discards on the first turn, which evens the hands immediately, and everyone holds fourteen for the rest of the game.

How is the okey tile decided?

From the indicator: the joker is the tile one number above it in the same colour. If the indicator is yellow 5, the joker is yellow 6. If the indicator is a 13, the count wraps and the joker is the 1 of that colour.

What are the false jokers for?

The set contains two, and they stand in for whatever the real okey tile is that hand. If the joker is yellow 6, the false jokers are used as yellow 6. They aren't wild in themselves — the wild is the tile derived from the indicator.

How many people play Okey?

Four in the classic game. Three is possible but the tile distribution changes and hands become harder to complete. Two-player versions reduce the tile count and the game speeds up noticeably.

Is holding the okey an advantage?

For scoring, yes — going out while holding it doubles the score. But there's risk: if another player goes out first, the okey in your hand does nothing. Many players prefer using it over saving it late in a hand.

Card sets mentioned in this post

Ready to play?

Download Beni Tanı, pick a deck and put the phone on the table.

Download the App

More posts

Stay Updated

Be the first to know about new card sets and updates. Join the waiting list!